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Object | +--GLOBALS
| Method Summary | |
<static> Array
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arrayMultiply(<Array> a, <Array> b)
Multiply 2 arrays of same length. |
<static> void
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bang()
Bang == draw |
<static> void
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draw(<Boolean> forceDraw)
Draw UI elements to jsui, as necessary. |
<static> void
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getProp(propName)
Print a property to outlet (not to be confused with getprop) |
<static> void
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init()
Initialize everything. |
<static> void
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loadbang()
Set up file paths, mostly for loading icons later. |
<static> void
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onclick(x,y,button,cmd,shift,capslock,option,ctrl)
Mouse input function. |
<static> void
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ondblclick(x,y,button,cmd,shift,capslock,option,ctrl)
Mouse input function. |
<static> void
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ondrag(x,y,button,cmd,shift,capslock,option,ctrl)
Mouse input function. |
<static> void
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onidle(x,y,button,cmd,shift,capslock,option,ctrl)
Mouse input function. |
<static> void
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onidleout(x,y,button,cmd,shift,capslock,option,ctrl)
Mouse input function. |
<static> void
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printProp(propName)
Print a property to Max window |
<static> void
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setupButtons()
Button setup functions |
<static> void
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updateButtons()
Update Button locations on the screen, for all Buttons. |
| Method Detail |
<static> Array arrayMultiply(<Array> a, <Array> b)
a -
b -
<static> void bang()
<static> void draw(<Boolean> forceDraw)
forceDraw - Optional, but if true, clear jsui and redraw everything.
<static> void getProp(propName)
<static> void init()
<static> void loadbang()
<static> void onclick(x,y,button,cmd,shift,capslock,option,ctrl)
<static> void ondblclick(x,y,button,cmd,shift,capslock,option,ctrl)
<static> void ondrag(x,y,button,cmd,shift,capslock,option,ctrl)
<static> void onidle(x,y,button,cmd,shift,capslock,option,ctrl)
<static> void onidleout(x,y,button,cmd,shift,capslock,option,ctrl)
<static> void printProp(propName)
<static> void setupButtons()
<static> void updateButtons()
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